de_vents for CS 1.6

Description

de_vents is a bomb defusal map for Counter-Strike 1.6, shipped as a folder with the map and its navigation data for bots. The archive contains the compiled map de_vents.bsp, the navigation file de_vents.nav for bot pathing, and the resource file de_vents.res.

The package also includes several WAD texture files (cs_dust.wad, cs_office.wad, cstrike.wad, decals.wad, halflife.wad, itsitaly.wad) and a set of sky textures in the gfx/env folder (citybk, citydn, cityft, citylf, cityrt, cityup). Copy the contents of the de_vents by EagleEyeLV folder into the cstrike folder, so that the map ends up in cstrike/maps/.

Archive contents

15 files, 47.6 MB uncompressed. Copy the contents of the de_vents by EagleEyeLV folder from the archive into the cstrike folder inside the game folder.

  • de_vents by EagleEyeLV/cs_dust.wad 1 MB
  • de_vents by EagleEyeLV/cs_office.wad 3.2 MB
  • de_vents by EagleEyeLV/cstrike.wad 2.6 MB
  • de_vents by EagleEyeLV/decals.wad 903 KB
  • de_vents by EagleEyeLV/gfx/env/citybk.tga 192 KB
  • de_vents by EagleEyeLV/gfx/env/citydn.tga 192 KB
  • de_vents by EagleEyeLV/gfx/env/cityft.tga 192 KB
  • de_vents by EagleEyeLV/gfx/env/citylf.tga 192 KB
  • de_vents by EagleEyeLV/gfx/env/cityrt.tga 192 KB
  • de_vents by EagleEyeLV/gfx/env/cityup.tga 192 KB
  • de_vents by EagleEyeLV/halflife.wad 36.2 MB
  • de_vents by EagleEyeLV/itsitaly.wad 1.8 MB
  • de_vents by EagleEyeLV/maps/de_vents.bsp 725 KB
  • de_vents by EagleEyeLV/maps/de_vents.nav 137 KB
  • de_vents by EagleEyeLV/maps/de_vents.res 394 B

Install in three steps

  1. 1

    Download the archive. Use the button on the right, or the Yandex.Disk mirror if the main server is slow.

  2. 2

    Extract it into the game folder. Use 7-Zip or WinRAR. A path without non-Latin characters works best.

  3. 3

    Launch the game. If something doesn't work, mark it below - that is how we know the file needs an update.

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