de_resident_evil_v2 Bomb Defusal Map for CS 1.6
Description
de_resident_evil_v2 is a bomb defusal map for Counter-Strike 1.6 with a horror-themed layout of cluttered rooms and narrow passages, built by Kampy.
The archive contains de_Resident_Evil_V2.bsp and de_Resident_Evil_V2.txt in the maps folder, plus BG_music.wav and alte_uhr.WAV in the sound folder. Extract the contents of the archive's de_resident_evil_v2 by Kampy folder into cstrike, so the map ends up in cstrike/maps/ and the sounds in cstrike/sound/.
Archive contents
4 files, 12.2 MB uncompressed. Copy the contents of the de_resident_evil_v2 by Kampy folder from the archive into the cstrike folder inside the game folder.
- de_resident_evil_v2 by Kampy/maps/de_Resident_Evil_V2.txt 426 B
- de_resident_evil_v2 by Kampy/maps/de_resident_evil_V2.bsp 5.6 MB
- de_resident_evil_v2 by Kampy/sound/BG_music.wav 6.6 MB
- de_resident_evil_v2 by Kampy/sound/alte_uhr.WAV 43 KB
Install in three steps
-
1
Download the archive. Use the button on the right, or the Yandex.Disk mirror if the main server is slow.
-
2
Extract it into the game folder. Use 7-Zip or WinRAR. A path without non-Latin characters works best.
-
3
Launch the game. If something doesn't work, mark it below - that is how we know the file needs an update.
Did it work for you?
No sign-up needed. You can pick more than one.