de_resident_evil_v2 Bomb Defusal Map for CS 1.6

Description

de_resident_evil_v2 is a bomb defusal map for Counter-Strike 1.6 with a horror-themed layout of cluttered rooms and narrow passages, built by Kampy.

The archive contains de_Resident_Evil_V2.bsp and de_Resident_Evil_V2.txt in the maps folder, plus BG_music.wav and alte_uhr.WAV in the sound folder. Extract the contents of the archive's de_resident_evil_v2 by Kampy folder into cstrike, so the map ends up in cstrike/maps/ and the sounds in cstrike/sound/.

Archive contents

4 files, 12.2 MB uncompressed. Copy the contents of the de_resident_evil_v2 by Kampy folder from the archive into the cstrike folder inside the game folder.

  • de_resident_evil_v2 by Kampy/maps/de_Resident_Evil_V2.txt 426 B
  • de_resident_evil_v2 by Kampy/maps/de_resident_evil_V2.bsp 5.6 MB
  • de_resident_evil_v2 by Kampy/sound/BG_music.wav 6.6 MB
  • de_resident_evil_v2 by Kampy/sound/alte_uhr.WAV 43 KB

Install in three steps

  1. 1

    Download the archive. Use the button on the right, or the Yandex.Disk mirror if the main server is slow.

  2. 2

    Extract it into the game folder. Use 7-Zip or WinRAR. A path without non-Latin characters works best.

  3. 3

    Launch the game. If something doesn't work, mark it below - that is how we know the file needs an update.

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