de_santorini map for Counter-Strike 1.6
Description
de_santorini is a bomb defusal map for Counter-Strike 1.6 set on a Greek island with white walls and blue-domed buildings. It has narrow alleys, raised platforms and open squares, with the terrorist spawn in the lower village and the counter-terrorist side on higher ground near one site.
The archive contains the map itself (bsp, nav and res files), the overview image, the textures and skybox, and a set of props: houses, chairs, tables, lamps, a seagull and grass. It also includes two ambient sounds, bell and seashore.
The bot navigation file lets bots move across the ladders and balconies, so the map can be used for offline practice.
Archive contents
27 files, 16 MB uncompressed. Copy the contents of the de_santorini folder from the archive into the cstrike folder inside the game folder.
- de_santorini/de_santorini.wad 7.5 MB
- de_santorini/gfx/env/san_bk.tga 192 KB
- de_santorini/gfx/env/san_dn.tga 192 KB
- de_santorini/gfx/env/san_ft.tga 192 KB
- de_santorini/gfx/env/san_lf.tga 192 KB
- de_santorini/gfx/env/san_rt.tga 192 KB
- de_santorini/gfx/env/san_up.tga 192 KB
- de_santorini/grid_cso.wad 727 KB
- de_santorini/maps/de_santorini.bsp 3.9 MB
- de_santorini/maps/de_santorini.nav 380 KB
- de_santorini/maps/de_santorini.res 796 B
- de_santorini/models/bg_light05.mdl 68 KB
- de_santorini/models/de_santorini/bg_houseup01.mdl 135 KB
- de_santorini/models/de_santorini/bg_houseup02.mdl 135 KB
- de_santorini/models/de_santorini/bg_houseup03.mdl 69 KB
Show 12 more
- de_santorini/models/longchair01.mdl 42 KB
- de_santorini/models/props/lamp_hanging-industrial.mdl 22 KB
- de_santorini/models/shelter/grass_set.mdl 68 KB
- de_santorini/models/whabun01.mdl 84 KB
- de_santorini/models/whabun02.mdl 75 KB
- de_santorini/models/ze_venice/bg_chair.mdl 71 KB
- de_santorini/models/ze_venice/bg_jong.mdl 71 KB
- de_santorini/models/ze_venice/bg_table_set.mdl 139 KB
- de_santorini/models/ze_venice/seagull.mdl 21 KB
- de_santorini/overviews/de_santorini.bmp 769 KB
- de_santorini/sound/ambience/bell_noloop.wav 133 KB
- de_santorini/sound/ambience/seashore.wav 506 KB
Install in three steps
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1
Download the archive. Use the button on the right, or the Yandex.Disk mirror if the main server is slow.
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2
Extract it into the game folder. Use 7-Zip or WinRAR. A path without non-Latin characters works best.
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3
Launch the game. If something doesn't work, mark it below - that is how we know the file needs an update.
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