Red Wine Glass Grenade Model for Counter-Strike 1.6 - Custom Inspect Animation
Description
Red Wine Glass Grenade Model Overview
In Counter-Strike 1.6, this custom grenade model swaps out the default HE grenade for a finely crafted red wine glass. The model showcases a high-fidelity elegant red wine glass, including liquid splash effects when thrown. It comes with a v_ model for first-person view, a p_ model for player hands, and a w_ world model for third-person visibility. The inspect animation allows you to rotate the grenade smoothly, bringing a bit of class to your inventory checks.
Made for easy integration into CS 1.6 mods, this skin keeps hitbox accuracy so gameplay isn't disrupted. Textures are at 512x512 resolution for crisp details without hurting frame rates on older hardware. Polycount remains under 500 tris per model, optimized for high-fps servers such as 100-tick ESL-style environments.
Key Features
- v_ Model: First-person view displays the wine glass held securely, with slight sway during movement. The red tint on the glass reflects light realistically in dark map corners like de_dust2's B-site tunnels.
- p_ Model: Player hand integration lines up perfectly with standard CS 1.6 animations, no clipping on models from Build 4554 or 8610.
- w_ World Model: Seen when dropped or thrown, with proper scaling for tactical grenades in bomb defusal scenarios.
- Inspect Animation: Custom sequence enables 360-degree rotation, showing etched glass patterns and deep red wine fill. Duration matches vanilla timings to avoid sync issues.
- Texture Details: Hand-painted normals for glass refraction, ensuring visibility in low-light areas without overbright hacks.
The design brings atmosphere to casual or competitive play, offering a spy-themed twist on classic CS 1.6 grenade throws. No custom sounds are included to keep file size minimal, but it pairs well with clean config.cfg setups for non-steam clients.
Installation Guide
Download the ZIP archive, which contains .mdl files and .txt descriptors. Extract to your CS 1.6 directory: place v_ and p_ models in models/v_grenade.mdl and models/p_grenade.mdl, w_ in models/w_grenade.mdl. Update sprites if needed via the included .spr files in the sprites folder. For wad file integration, merge textures into a custom .wad using Wally tool-total size under 2MB.
- Backup original files before overwriting.
- Test in single-player bot match to verify animations.
- Compatible with MasterServer protection and WON2 authentication.
- Works on both Steam and non-steam installs, including Half-Life engine variants.
No .nav files altered, so bot pathing remains intact on maps like de_inferno. If using custom HUDs, ensure no conflicts with viewmodel offsets-default +0 0 0 works fine.
Performance and Compatibility
Optimized for low-end rigs: runs smooth at 800x600 resolution with max 32 players. No recoil alterations or slow-hack elements; pure cosmetic mod. Hitbox alignment preserves grenade bounce physics, critical for site plants on de_train long A.
Safety first-this mod is virus-free, scanned with multiple tools. No ads, no auto-exec cfg injections, no backdoor scripts. Extract with 7-Zip or WinRAR only, and run a quick antivirus check post-install. Ideal for modders expanding weapon arsenals in private servers.
For advanced users, tweak the .qc source (included) to adjust wine level or add particle effects for shatter on impact. Community feedback highlights its use in role-play lobbies, where the wine glass throw mimics a dramatic toast before defusing.
Enhance your CS 1.6 experience with this unique grenade reskin. Drop it into your mods folder and throw with style-perfect for veterans seeking fresh visuals without compromising core gameplay.
Install in three steps
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1
Download the archive. Use the button on the right, or the Yandex.Disk mirror if the main server is slow.
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2
Extract it into the game folder. Use 7-Zip or WinRAR. A path without non-Latin characters works best.
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3
Launch the game. If something doesn't work, mark it below - that is how we know the file needs an update.
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