USP Puncher Model for CS 1.6
Description
USP Puncher is a custom pistol model for the USP slot in Counter-Strike 1.6. The archive contains the first-person view model (v_usp.mdl), the player hands model (p_usp.mdl) and the world model (w_usp.mdl), along with replacement firing, reload, slide, silencer and draw sounds.
- Textures at 512x512 to 1024x1024 resolution that keep outlines readable in dark map areas.
- Custom firing, silencer and clip sounds placed in sound/weapons.
To install, copy the usp-puncher folder from the archive into your cstrike directory so that the models and sounds end up in cstrike/models and cstrike/sound.
Archive contents
20 files, 13 MB uncompressed. Copy the contents of the usp-puncher folder from the archive into the cstrike folder inside the game folder.
- usp-puncher/models/p_usp.mdl 4 MB
- usp-puncher/models/v_usp.mdl 4.5 MB
- usp-puncher/models/w_usp.mdl 4 MB
- usp-puncher/sound/weapons/movement1.wav 23 KB
- usp-puncher/sound/weapons/usp1.wav 74 KB
- usp-puncher/sound/weapons/usp2.wav 74 KB
- usp-puncher/sound/weapons/usp_clipin.wav 11 KB
- usp-puncher/sound/weapons/usp_clipout.wav 11 KB
- usp-puncher/sound/weapons/usp_draw.wav 36 B
- usp-puncher/sound/weapons/usp_silencer_off_end.wav 4 KB
- usp-puncher/sound/weapons/usp_silencer_screw1.wav 14 KB
- usp-puncher/sound/weapons/usp_silencer_screw2.wav 13 KB
- usp-puncher/sound/weapons/usp_silencer_screw3.wav 14 KB
- usp-puncher/sound/weapons/usp_silencer_screw4.wav 16 KB
- usp-puncher/sound/weapons/usp_silencer_screw5.wav 14 KB
Show 5 more
- usp-puncher/sound/weapons/usp_silencer_screw_on_start.wav 6 KB
- usp-puncher/sound/weapons/usp_slideback.wav 14 KB
- usp-puncher/sound/weapons/usp_sliderelease.wav 7 KB
- usp-puncher/sound/weapons/usp_unsil-1.wav 91 KB
- usp-puncher/sound/weapons/usp_unsil-2.wav 91 KB
Install in three steps
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1
Download the archive. Use the button on the right, or the Yandex.Disk mirror if the main server is slow.
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2
Extract it into the game folder. Use 7-Zip or WinRAR. A path without non-Latin characters works best.
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3
Launch the game. If something doesn't work, mark it below - that is how we know the file needs an update.
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